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Black Ops 6 Zombies Season 02 Update Patch Notes (January 31)

GreatNewsGamer

Black Ops 6 Zombies Season 02 Patch Notes (January 31)

Treyarch has released some Black Ops 6 Zombies Season 02 Patch Notes for the January 31 update that has just rolled out that fixes various bugs and issues the game was suffering from for The Tomb and other Zombies maps.


This update includes a multitude of fixes for the final encounter "boss" fight for the latest Call of Duty Zombies map, The Tomb. Several issues have been plaguing players (including ourselves), stopping them from being able to complete the Main Quest and defeat the Sentinel Artifact. These issues should now be fixed.



Black Ops 6 Zombies Season 02 Patch Notes (January 31)

Black Ops 6 Zombies Season 02 Patch Notes

Maps

  • The Tomb

    • Addressed an issue that would prevent players from interacting with the Sentinel Artifact to start the Final Encounter. (Added Jan. 29). 

    • Addressed a crash that would occur when using a Shock Charge in the Dark Aether Nexus during the Wonder Weapon Quest. (Added Jan. 28)

    • Addressed an issue where dropping the upgraded Staff of Ice then letting it respawn could remove the upgrade.

    • Addressed an issue where zombies were not awarding full points during the Final Encounter.

    • Addressed a rare issue where some zombies couldn’t be damaged after the final step of the Wonder Weapon Quest.

    • Addressed an issue where a player wouldn’t be teleported to the Final Encounter if they were interacting with one of the portals in the Dark Aether Nexus.

    • Addressed an issue that allowed players to trigger Scorestreaks during the Blood Sacrifice step of a side Easter Egg.

    • Addressed an issue where interacting with the Amulet more than once would cause the sound effects and audio to play multiple times.

    • Addressed an issue where a Staff of Ice from the Mystery Box could not be interacted with if it was swapped out for the one built during the Wonder Weapon Quest.

  • Terminus

    • Directed

      • Addressed an issue where Objective markers would not appear for some players when loading a save.

 

Leaderboards 

  • Added a filter to Zombies leaderboards to toggle between Solo and Squads. (Added Jan. 28)

 

UI 

  • Corrected typos.

  • Addressed an issue where setting a different HUD preset in Zombies would prevent any further changes and cause low FPS in-game.

 

Graphics 

  • Addressed some graphical issues that could occur when using the “Null” Blueprint for the AK-74.

 

Stability 

  • Addressed an issue that resulted in frequent stability issues on The Tomb for players with AMD GPUs at launch.

  • Various stability fixes.


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