Warzone 2.0, Modern Warfare II and DMZ have all received a healthy dose of content with the mid-season Reloaded event. This article covers the DMZ side of things.
MAPS
New Features
The Koschei Complex New Exclusion Zone
Deploy to Al Mazrah and access one of four unique entrances to explore the dark secrets of this facility.
Look out for an incoming Intel Drop with a look a DMZ’s newest playspace.
GENERAL
New Items
NVGs
Gear up and go dark with night vision goggles…
Updates
Added a UI representation of your dog tag level, and whether or not you have it, to the Backpack UI
Added new guaranteed Buy Station and Workbench locations to the Black Market buildings in larger POIs
Adjusted enemy combatant spawns and their pathing throughout Al Mazrah
Added XP Reward for extracting Weapon Cases beyond regular rewards
Gave the Armored Commander (Al Mazrah) a chance to carry the Weapon Case
Removed the ability to execute The Bombmaker and Pyro Commanders
Added an Overlord voice callout for large squads for all Players: squads larger than 3 Players (assimilation) will now alert other enemies in the area
Solos and the last Player eliminated on a squad now have time to “Plea for Help” before being eliminated!
Updated out of game UI for the Secure Backpack to match what you see in the Backpack in-game
Added a section in the DMZ Challenges menu to track the Koschei Complex challenges
BUG FIXES
Fixed an issue preventing Players from entering Building 21 if they didn’t have the Multiplayer DLC pack installed
Fixed an issue causing the train safe to not have bullet or equipment collision.
Fixed an issue that would sometimes cause Players to die to the out of bounds trigger after exfilling on the Heavy Chopper
Fixed an issue where, on rare occasions, the Radiation Blocker animation would make it impossible to use anything after it ends
Fixed an issue where pinging the Dog Tag of a disconnected Player triggers an incorrect voice line
Fixed an issue where placement of first aid kit loot containers would cause the door to clip into the wall when fully opened
Fixed an issue where a helicopter AI reinforcement drop point was directly on top of an Exfil helicopter position in Quarry
Fixed an issue where the Mission timer sometimes would not disappear as intended
Fixed an issue where incorrect teammate progress would be shown in the Squad Mission Progress tab when a Mission has been completed
Fixed an issue where fast draw pistols were not working correctly in DMZ
Fixed an issue where AI controlled turrets continued to fire for a brief amount of time after they were destroyed
Fixed an issue where the Helicopter Commander was unable to target Players manning vehicle turrets correctly
Fixed an issue where personal Exfils would occasionally use an existing active Exfil
Fixed an exploit that allowed Players to duplicate the Revive Pistol
Fixed a bug preventing AI-controlled Sentry Turrets to be affected by DDoS
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